Worlds 2026 · Swiss stage odds
No lock: what has really been played. Lock a winner in the matches left, or pick your team's path.Computing…
Follow a team

KC
Karmine Corp · LEC
1-1
Matches left
No other team's match is waiting for a result.
Counting the scenarios…
Swiss bracket
Tap a team to lock its win
Pick two teams to lock a draw
Pick two teams to lock a draw
Pick two teams to lock a draw
BLG
CFO
DK
G2
GEN
HLE
IG
KC
LYON
MKOI
T1
TESCan still land here
AL
BLG
CFO
G2
HLE
IG
KC
LOS
T1
TES
TLAW
TSWCan still land here
AL
BLG
CFO
DK
G2
GEN
HLE
IG
KC
LOS
LYON
MKOI
T1
TES
TLAW
TSWCan still land here
How it works
The rules
16 teams, five rounds: 3 wins send a team to the Knockout Stage, 3 losses send it home. From round 2, teams are drawn against a team on the same record, never against a team they already played, with no region restriction. If no draw avoids a rematch, officials may waive the rule (2026 World Championship ruleset, §4.3).
The draw
Riot draws each record group live, ball by ball: each team goes into the first slot that neither repeats a match nor makes the rest of the draw impossible. That procedure is not uniform: in a group of six it can move a pairing by several points. The official model replays it over every ball order; the uniform model gives every valid draw the same chance.
Your team's path
Every unplayed match is a coin flip unless you lock its winner, and every draw follows the model above. For your team's next round, the engine counts exactly every scenario that can change its group, and turns them into the chance of each opponent. Picking an opponent and a winner is a condition: the scenarios where that draw cannot happen drop out, and the others count as much as the draw is likely in them. The engine only follows what can still cross your team's path, which keeps it fast.
Live results
Results, live matches and draws come from the LoL Esports API, read every 30 seconds during matches. Your locks and the path you picked are in the link: you can share a scenario.
Official ruleset: 2026 World Championship Event Specific Ruleset